Ether Episode 03 WiP shots

I realised I hadn't posted much about the design stuff I had been working on recently. I finished this blockmap around a month ago and at the moment we're testing it and tweaking the gameplay. It's a pretty basic whitebox (which is how I like them) with UDK assets thrown in there as placeholders. In some parts I added more detail than needed, this helps me to get the feel of the level which is quite important to me. I generally work off a quick paper desi...

Art Update

So here's another art update. This isn't the finished art direction for Ether but you can get a better feel for it. Currently we're working on getting a fully arted chunk of Ether done so that we have a standard to hit for the rest of the game, we can also get feedback on that finished chunk so that we know the finished product will be the best it can be. Enjoy! A lonely board walk Silence all around What was beyond the darkness?...

Neglected

Hey all! So I'm ashamed to admit I've not really been showing my blog any love recently. This is mainly due to it being the end of the academic year, teaching gets crazy around these weeks. I've also been working hard trying to get a strong UDK tutorial series off and on top of that co-running a video game studio so all is go at the moment. Oh, and I just moved house to add on top of that so the blog was abandonded. Thankfully, I'm here to update! I will ...

New tutorials + Lots of work!

Lots of things going on a the moment. Trying to carefully balance everything. I'm going to try and achieve 'a tutorial a day'. This will keep me focused along with taking a break from my other work. Everything is pretty much unreal based for me at the moment. I'm getting kicked off with a project that revolves around a Train Simulator getting real time simulations all with logic inside of the UDK. Should be pretty interesting and a lot of skills ive barely...